
Talion Shar
Caldari Free Corp
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Posted - 2006.10.07 09:24:00 -
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Edited by: Talion Shar on 07/10/2006 09:31:22 My opinion on this thing:
1) Wait till Kali.
2) As it was mentioned, yes move 3/4 of the lvl4 agents into low-sec and 0.0, specially the caldari ones. There are way to many caldari lvl4 agents sitting in really high sec systems than in any other nation. That will also reduce lag in general too. Speaking specially on the Jita (trading hub)/Motsu (2x lvl4 in 0.9) thing which are sitting both on the same node.
3) An idea for taking a bit the risk away would be coming up with Kali the auction house. I don't know if its going to make it live, but will there be a mailing system for things implented too? would take a bit the risk to fly with i.e stuff 700mill worth through low-sec camped gates, just sent it into high sec via the mailing system.
4) MORE Complexes and im not talking about the 4/10, 5/10 complexes in even low-sec. Not coming up with the idea the hard battled 9/10, 10/10 complexes deep down in 0.0. It's totally ok that they are there, where they are now. (could bit a bit more too)
5) Don't know if it was answered to one of the replier at page 2, 3? There aren't just low-sec Pos's ... ever heard of empire POS? (Not that they are really count as POS imho ... with no avaibility of moon harvesting they are too expensive to keep up.)
6) Alternatives to the gatecamper thing a) Make chokepoints opener, mean there are no 2-way system anymore. Make all systems at least 3-way, gate camping will be harder and the chance to get through the system without flying into the gate camp will rise to 50:50 chance. Gatecamping would require an organized fleet to camp both camps (and yes unfortunally for the i-love-to-gatecamp pilots even a bit more waiting time)
b) Make pirate like it was. Remove the ability to place mobile warp disruptors at the gates in range of 200km. it was more fun to chase around and scrambling the "prey" with the common way, using warp scrambs. ok many of the ppl got now-a-days warp core stabs fitted... which are no fun for solo pirates too if they are just using warp scrams.
c) Make warp core stabs work in bubble if not doing b). I think in one of the EvE blog's or guides, it is mention that for everything in EvE there is a counter-part, but seems someone forgot about the bubbles/spheres.
d) Make scan probes more usefull, let em scan not just only in the flat triangle, make them full 3D like the observator probe. should be usefull for all: pirate, bounthunter, all pilots to scan systems more proper.
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